TECHNOLOGIST

CREATIVE

I collaborate with creative agencies, artists, and institutions contributing to a wide range of AR applications, VR exhibitions, and experiential installations.

ABOUT

IMMERSIVE

Featured AR and VR projects ranging from personal experiments, concept art, and prototypes to published collaborations with e-commerce clients and museums.

EXPERIENTIAL

Featured projects designed for physical installations and live interactions.

ILLUMINARIUM

Working with the LAB at Rockwell Group, Shibuya was created as the showcase exhibition for a newly designed immersive projection space in Atlanta, Georgia.

Throughout the visit, users experience a time lapse of the Tokyo district from early evening, through twilight and into the night.

OBSCURA

As an exploration of physical computing, light projection, and acoustic feedback, Obscura allowed users to alter the sculpture’s states and influence the surrounding environment.

Up to three participants could interact with the sculpture to create a collaborative light installation.

CERTAINTY OF THE FLESH

Wang Shui’s "Certainty of the Flesh" was shown at the Haus der Kunst and inspired by Octavia E. Butler's science fiction series "Xenogenesis."

As a look developer, I worked closely with Wang Shui and Brandon Roots to craft a visually cohesive aesthetic that seamlessly blended multiple characters’ bodies and movements within one figure.

SOCIAL

A collection of client based social filters developed in Spark AR Studio and Lens Studio featuring internal R&D, collaborations with museums and galleries, and event branding campaigns.